Game Audio Awards 2018
Welcome to the fourth annual gala celebrating the very best game music and sounds in Oulu, Finland.
We are bringing game- and music makers together in a gala night to remember.
There will also be the very best game music disco afterwards!
Join and celebrate with us 16.3.2018!
Get your ticket HERE. For multiple tickets send enquiry to firstname.lastname@example.org
The soundtracks & sound design can be submitted until 20.2.2018.
The games must be published during 1.5.2016 – 31.12.2017
Game Music Awards is now Game Audio Awards!
We’ve been taking a wee longer break and been updating our concept and therefore, name. This year we are presenting a whole new category: SOUND DESIGN! Due to our renewed […]Read More
Game Music Awards 2016 Winners
BEST GAME MUSIC 2016: 1. Nibblers / Salla Hakkola 2. Quantum Break / Petri Alanko 3. Retro Shot / Tommi Salomaa & Joonas Mäkilä 4. Angry Birds 2 / Elvira […]Read More
Game Music Awards 2015
Thank you for attending Game Music Awards 2015 – we had an epic party at Njetwork Inn with over 150 people present! For the first time in our history the […]Read More
The Jury 2018
Ilkka Väisänen is a Finnish sound designer, a musician and educator. His career with audio started at the age of four, when he saw the bright blinking lights of the neighbroring recording studio. A bit later he studied music at the Riihimäki conservatory, Oulunkylä pop/jazz-school and has graduated from MI, Los Angeles as a professional drummer. As a sound designer for motion picture he did his masters at the University of Arts and Design, Helsinki. His creative works can be heard in countless tours, recordings, animations, documentaries, motion pictures as well as in television. Lately he has joined the audio teaching faculty of the Helsinki vocational college as a full time educator.
Salla Hakkola is a composer, harpist and a performance artist who works with different styles of music and art. She has graduated from Sibelius Academy in 2006 and is now finalizing her second master’s degree, this time on world music. Salla has worked as a composer for Rovio Entertainment since 2011. Her music for Rovio’s game “The Fruit Nibblers” was selected as the best game music in Game Music Awards 2016.
Felix Diekhake is a project manager, sound designer and composer working at Dynamedion. Passionate about music from an early age, he has succeeded in turning this passion into a profession. Diekhake has worked on countless games from AAA titles to small indie productions, amongst them games such as Mortal Kombat X, Hitman (2016), Elder Scrolls Online, The Lion’s Song and Total War: Warhammer.
Milla Viljamaa is a Finnish musician, composer and producer known for her creative works in various fields of music ranging from folk, tango, rock, pop and chamber music to theatre, opera, ballet and film productions as well as different kinds of concerts. Her music can be heard for example in the movie “Moomins on the Riviera”. Her work as a composer received significant recognition when she was granted the 2012 Teosto award for her solo album “Minne”.
Michael Schwendler is a composer and sound designer who has been a part of Dynamedions BOOM Library team since the beginning. After his studies of environmental science he started producing royalty free music for Dynamedion and ended as an in-house sound designer after a couple of years. Schwendler has now worked on sound design for 13 years – his work can be heard for example on Remedy’s Alan Wake and a number of other AAA titles, countless mobile games as well as a huge number of BOOM Library sounds.